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16x16 tiles » Devlog
- split RPG sheet into [items] [objects] [tiles] [interface] so it doesn't look like an ass cluster
- RPG stuff changed to NES palette. this was the original idea anyway so it doesn't look all that different. other stuff will be changed later on
- items: some new fruits, vegetables, fantasy plant, armor, weapons, ideas for equipment color schemes, miscellaneous stuff
- tiles: basically the same but i'm creating terrain tiles slowly, the stuff in the top right is new
- interface: things like icons, emblems, borders, portraits, will probably go here when i make them
- objects: not much is new. open variants for all the chests?
Files
rpg_items.png 20 kB
Jun 25, 2020
rpg_objects.png 12 kB
Jun 25, 2020
rpg_tiles.png 21 kB
Jun 25, 2020
rpg_interface.png 11 kB
Jun 25, 2020
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16x16 tiles
16x16 tiles
Status | In development |
Category | Assets |
Author | douteigami |
Genre | Role Playing |
Tags | 16x16, asset, Board Game, free, NES (Nintendo Entertainment System), Pixel Art, Tilemap, tiles, Tileset |
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