Devlog
- July 31, 2024 by douteigami#tarot, #arcana, #major, #sprite, #gameboyThese are graphics for the major arcana tarot cards that I was working on last year. Despite being 32x48, the actual tiles themselves are only 8x8. You can see the 8x8 sections within each card. I tri... Continue reading
- August 08, 2023 by douteigami#astrology, #horoscope, #signs, #symbols, #planets, #stars, #aspect, #alchemyAdded some astrology signs and various symbols. Stuff like planet/star/meteor symbols, aspect symbols, horoscope symbols, some alchemy signs. There is around 300 symbols, and they are 2 bit color (bla... Continue reading
- March 24, 2023 by douteigami#ai, #sprites, #16x16, #art, #asset creation, #graphics, #stable diffusion, #sdDecember of last year, I used stablediffusion to generate fruits and other random things. Also wrote some code to filter out obviously bad sprites as well as process them into the right size and color... Continue reading
- May 03, 2021 by douteigamiContinue reading
- May 02, 2021 by douteigamiContinue reading
- May 01, 2021 by douteigamiContinue reading
- June 07, 2020 by douteigami#chess, #xiangqi, #chinese chess, #rpg, #16x16, #tiles, #tileset, #food, #mines, #cart, #tracks, #boat, #象棋added: - some basic chess tiles in flat colors - 象棋 /xiangqi/chinese chess pieces, grid board layout updated: - rpg set (added more fruit/food, ranged weapons, mine tracks/carts, boat directions... Continue reading